The team already had some design ideas and a path to pursuit before I started. Based on the existing problem findings, the team envisioned the final solution to be an IoT product with the function of alerting surfers to stop them from missing a promising surf session. And I joined to help build the user experience and the interfaces within the device and the app.
As a human-centered designer, it’s needless to say that understanding the surfers is critical in the design process. I didn’t have presumptions in this field because I don’t have any experience in surfing, which serves as a double-edged sword; it took me more time to get to know the basic knowledge and language, and conduct the secondary and competitive research. But when I talked to users and understood the reason they preferred onshore winds before they explained, I know that efforts pay off.
I studied at least 10 apps in this field, not only surfing apps, but also forecast apps and tide alert apps to see what I can learn from and what I should avoid. After that, I dove to design those validated concepts.